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10 unknown facts about Quarterstaff 5e dnd simple melee weapon

Is Quarterstaff 5e in dnd a simple melee weapon?

Quarterstaff in 5E D&D is a versatile weapon, and not just because of its Versatile weapon property. Any character can use the quarterstaff as a melee weapon. Even if an adventurer cannot gather two silver pieces, they might still use a suitable length of wood. The Basic Rules support the idea of substituting many objects for true weapon analogs.

“Often, an improvised weapon can be treated the same as an actual weapon. A table leg, for example, is similar to a club. A character skilled with a weapon might use a similar object at the discretion of the DM.

As if it were a weapon, Use your proficiency bonus.

Details of the Melee Weapon and stat blocs

The 5E D&D quarterstaff deals 1d6 bludgeoning and 1d8 melee damage if used in both hands. The quarterstaff is the result. It’s pretty simple. My experience is that quarterstaffs are never carried one-handed by characters. If I’m honest, I hadn’t thought about it. Some research has shown that there are one-handed quarterstaff strikes but not much in fighting styles. I have not found any medieval manuscripts that show knights holding a quarterstaff in their hands or swinging half-staff with a shield attached to the other.

Weapon melee  (simple, staff)
Category Items
Damage 1d6
Damage Type Bludgeoning
Item Rarity Standard
Properties Versatile
Weight 4

How easy is to use Quarterstaff 5e?

The quarterstaff isn’t an easy weapon to use. A quarterstaff is superior to all other melee weapons pound for pound, beating clubs, great clubs and light hammers. The handaxe is the only weapon with a more excellent range, but a thrown quarterstaff can be considered an improvised weapon that still matches daggers or light hammers. Polearm Master can be applied to quarterstaffs, providing an optional bonus attack. This feat allows you to attack other creatures if they are within your reach.

A quarterstaff might also include an arcane focus staff. The 5E D&D rules don’t make this clear. Jeremy Crawford was asked in February 2016 if a mysterious focal team could be considered a quarterstaff. He said that it does. It would be surprising if many Dungeon Masters didn’t make this call. We haven’t even added magic to our simple melee weapon.

Return to shillelagh — A druid cantrip is easy enough to obtain for any character through Magic Initiate feat — a quarterstaff receives a situational boost depending upon your character. Your spellcasting ability modifier can be used to attack or damage rolls. The damage die is d8, and it’s considered magical. Two-handed attacks are the norm, as we have already discussed.

For everyone, a quarterstaff magic item

We’re now on to the fun stuff and will be revealing quarterstaff magic items. Almost every official 5E D&D quarterstaff is available. Magic items, while some require attunement to be used, others do not have any other requirements, so characters of all classes can use them. Here’s a list of all the quarterstaffs you can use in 5E D&D when creating a character. If you are a true quarterstaff fan, there is a handy magic item that you can use to keep all your quarterstaff in one place.

Quiver of Elhonna (Efficient quiver)

Rare Item, Wonderful

Each of the three compartments in the quiver connects to an extradimensional space. That allows the quake for multiple items to be stored while never exceeding 2 pounds. The smallest compartment can hold 60 arrows, bolts or similar things. The medium container can hold up to 18 weapons and similar objects. The most extended compartment can hold six long objects such as spears, quarterstaffs or bows.

Any item in the quiver can be drawn as a regular quiver, sheath or another similar object.

  1. Dragon staff of Ahghairon: This item is excellent for dragon hunters. Waterdeep: Dragon Heist You have an advantage in saving against spells and breath weapons from dragons as well as other dragon-type creatures. You can also cast Command. They have a disadvantage when saving for a dragon.
  2. Gulthias Staff: If you can make beasts less than 30 feet visible by uncomfortable, this magic quarterstaff is for you. The curse of Strahd Siphons can cause damage, but you may be affected by short-term madness. Evil plants also consider you non-hostile.
  3. Skyblinder Staff. This magic quarterstaff is perfect for melee characters with limited range options. The Ravnica Guide for GuildmastersNot gives you a magic bonus to attack damage rolls and damage rolls and spell attack rolls. A reaction can be used to make flying creatures blinded or disadvantageous in an attack.
  4. Spider Staff. This quarterstaff is a heavyweight. Lost Mine of Phandelver You can cast other poison to take even more damage. Spider climb and web. That is an excellent tool for any quarterstaff warriors to have in their arsenal.
  5. The staff of Adornment and Staff of Birdcalls, staff of Flowers: These magical quarterstaves are fromXanathar’s guide to everything. They are all everyday magic items and, while they don’t offer combat bonuses per se. However, they do have flavorful effects that might distract or confuse an opponent for a second. They are at the very minimum magical to overcome resistance to the nonmagical weapon.
  6. The staff of Defense Another Lost Mine of PhandelverThis magic quarterstaff is unique. It gives you a flat +1 AC (excellent) that allows you to cast spells. Mage armor and shield
  7. The staff of Striking. This weapon is a +3 magic tool (wow!). You can also spend a charge to do additional force damage for every hit. I can already picture a quarterstaff-wielding Paladin.
  8. Magi staff. This one requires attunement by either a wizard, warlock, or sorcerer. It also has tons of abilities. It is only mentioned here because it was brought up in our planning meeting for the video. We joked that some 1st-level half-orc wizards could defeat a tarrasque with these weapons. It would require precision timing, movement, and great luck. But a few Retributive strikes and relentless endurances later.
  9. The staff of Thunder and Lightning: This weapon is a +2 magic tool. You can also cause different effects once per day: additional lightning damage, stunning a target or projecting a curse. Lightning bolt thunderclap causes thunder damage to enemies and creates thunder—lightning bolt thunderclap and the lightning flash simultaneously.
  10. Voyager Staff. Another GGtR. This magic quarterstaff is a +1 magic tool that grants you +1 to spell attack rolls. You can use also cast banishment, blink and misty step, passer wall And Teleport. Attunement requires that you be a spellcaster but not necessarily a particular class. 

Can you use Dex for a quarterstaff?

Quarterstaff qualifies for the Polearm Master feat. It means that you‘d be giving Dex-based character access to a pretty high-powered feat.

What modifier does quarterstaff use?

quarterstaff in 5e dnd has a damage die of 1d6 when wielded one-handed and 1d8 when utilized two-handed. So if the opponent has a damage modifier of +3 (Strength or Dexterity score of 16), then on a hit, the player would do 1d6 + 3 one-handed or 1d8 + 3 two-handed.

How do you attack with a quarterstaff in 5E?

When you use a staff to make a divine melee weapon attack if you hit, you can shift 1 square as a free action. More significant than you with a weapon attack using a staff, you can go 1 square as a free action.

Is quarterstaff a light?

In 5e dnd, the quarterstaff is a double weapon. You may fight with it as if fighting with two weapons, but if you do, you incur all the standard attack penalties associated with fighting with two weapons, just as if you were using a one-handed weapon and a light weapon.

Can you dual-wield Quarterstaff 5e?

Anyone can use the quarterstaff one-handed for 1d6 instead of 1d8. With the Dual Wielder feat, anyone can use one in each hand. The only thing is, when you do that, you lose the versatility that makes Versatile weapons worthwhile.

Can a monk use a quarterstaff with Dex?

You can take the Attack action and attack with a quarterstaff using Dex instead of Str and dealing 1d4 (monk), 1d6 (normal) or 1d8 (versatile) damage.

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