Greataxe 5e weapon is the artifact that requires attunement by a Half-Orc. A Gigantic green bladed greataxe forged by the fathers of This Half-Orc race.
A greataxe 5e is a military two-handed melee weapon at the axe weapon group. A greataxe includes high crits, dealing an excess 1d12 damage at levels 1-10, 2d12 damage at levels 11-20, or 3d12 harm at par 21-30, on a vital hit.
Being a Halfling has minimal bearing on constructing your Barbarian; more significant for construct is your Barbarian style you desire. That said, Stout Halflings make remarkably resilient Barbarians; +Dex and Con Con means better AC (armored or unarmoured) and better HP.
The Greataxe has got the “Heavy” feature, making little creatures have drawbacks with it. A Gnome is creature size small, so you’ve got drawback. Rage does not add an edge to attack rolls, so you would still have a weakness.
Can you throw a 5e Greataxe in Dungeons and Dragon spells?
A greataxe is somewhat like a handaxe, which can throw, so if you throw a greataxe you’re using it as if it had been a handaxe, which means that your handaxe proficiency must employ.
Frequently, an improvised weapon is comparable to a real weapon. At the DM’s option, a character proficient with a weapon can utilize a similar weapon and use their proficiency bonus.
Weapon greataxe infrequently needs attunement. A greataxe shrouded in mist and made from an unknown metal. The edge is as sharp as a carnivore’s teeth, and its hilt is as robust as a tiger’s bones.