How do Elven Accuracy dnd spells work 5e?
Elven Accuracy 5e: You’ve got uncanny aim with strikes that rely on precision rather than brute force. Prerequisite: Elf or Half-Elf. Source: Xanathar’s guide to everything. You gain the following benefits:
- You can raise your Dexterity, Intelligence, Wisdom, or Charisma score by one to a maximum of twenty.
- Suppose you have an advantage on any attack roll using Wisdom, Dexterity, Intelligence, or Charisma. You can reroll one of the dice once.
Is Elven Accuracy a feat in 5e?
Here on r/3d6, you’ll see a fair bit of chatter about the Elven Accuracy feat. It is good! It’s some odd limitations and unintended side-effects. That will be a definite article, but this complicated and robust feat merits some special consideration.
Is Elven Accuracy good 5e?
To begin with, the race limitation, and the way it interacts with this being a half-feat. That has two significant consequences. We can’t take this on a Variant Person at level 1, such as most good feats. Two, a character that takes this feat at level 4 may only have 18 DEX or even 18 CHA. Suppose you’d like EA on a druid, cleric, wizard, or another elf who wants WIS or INT to be their primary ability. In that case, that ability will have to be under the curve of a recurring character. In case it isn’t immediately apparent, we’ll have a quick look into why that is.
I called EA a half-feat temporarily, an unofficial word you may not be familiar with. Still, you can probably find out of context. A normal ASI provides +2 to one ability or +1 to two distinct ones. A few feats give you +1 to an ability anyway, as well as supplying a feat-like bonus: these are half-feats. They’re outstanding because they allow you to raise a stat by only enough to reach that +4 or +5 skill score modifier you needed while still providing some unique benefit.
What are the limitations of Elven Accuracy?
EA is an odd duck by permitting you to pick one of four possible scores: most half-feats tell you which they enhance. EA can improve DEX, INT, WIS, or CHA. That may seem equally beneficial for all four, but the race limitation makes just two of these appealing. Elves get +2 DEX and +1 to another ability depending on their subrace. (Non-PHB subraces have been in Mordenkainen’s Tome of Foes.) Half-Elves get +2 CHA, and rather than subraces, select two additional skill scores to include +1 each. SCAG presents half-elf subraces at a useful sidebar, but their ability scores do not change to ignore them.
Should you choose a 15 at DEX or CHA, take Elf or Half-Elf to increase it to 17, then choose EA at level 4, you are at 18 DEX or CHA, relatively comfortably on-curve. So this gives us firm, if not ironclad restrictions on which builds the best advantage from EA: ones with a primary ability rating of DEX or CHA.
How exactly Elven Accuracy 5e function? When does it trigger?
That isn’t changed by which skill score you improved with this accomplishment: should you improved CHA, it enhances your DEX strikes with advantage. You’ll notice it only excludes one ability score that is even capable of making attacks: STR.
How EXACTLY does this work, and why is it that people call this “triple benefit?” So, this feat does not technically, literally allow you to roll three d20’s rather than two when you have an advantage. The designers didn’t want to screw around that much with this very significant and extreme part of the game system. Instead, they wrote something that has the same effect but is not as likely to violate some other effect unexpectedly.
You may reroll one of the d20s. In case you have benefit, and you rolled two d20’s, then an individual will be lower than others, or they’ll both be equivalent. If it is possible to reroll among these, why would you not? No matter what, you only use the highest roll. Rerolling the lower one could provide you a larger number than the greater one, which is good, or it could be reduced, which is harmless since you only use the higher one.
View this post on Instagram
That is true if the two d20’s would cause a hit: reroll the lower one since it could crit! There are zero reasons not to. That is, in effect, the same as just rolling three d20’s and choosing the highest. You see three d20 rolls, and you utilize the best one. On my desk, we save time by actually rolling three d20.
How do builds benefit from Elven Accuracy 5e?
DEX and CHA build benefit best from EA. Naturally, EA shines when the character can always generate benefit to strike. Elven Accuracy 5e causes your Advantage strikes even more accurately. I will allow the chart to say just how much, but that is pretty much all there’s to it.
Another important consideration is how precious crits are to the build. Together with three d20’s thrown at the poor guy, you’ve significantly improved your crit chance. Everyone likes critting. However, you like it if you’ve got significant damage to expire, like 2d6, d12, or perhaps d10, or if you can tack on some additional damage dice such as a paladin smite. The d20 to hit is not AC. However, what you would roll naturally following accounting for AC along with your bonus to strike. To get a crit chance, consider where the 20 is.
Rolling more dice is a significant step of progress in D&D. When we roll more dice, we feel as if our characters are doing well. This natural trend leads us to knee-jerk a tiny bit when we see something like “super benefit” from the Elven Accuracy 5e effort in Xanathar’s Guide to Everything.
Many gamers recoil at the hit certainty levied by rolling three dice. Back in, Marchi wrote about the strength of the Sharpshooter feat.
Marginal Utility: The truth is that the “super benefit” part of the feat doesn’t do so much. That is because already having an advantage is generally good enough. Since “super benefit” only activates when you already have an advantage. You’re only getting the bonus over advantage, which will always be less than the incentive you get from getting a benefit in the first place. In economics, “marginal utility” is the customer’s additional satisfaction from consuming one more unit of a good or service. Almost universally, the sum of satisfaction from getting the same thing is not as significant as getting the first one. That is known as the Law of Diminishing Marginal Utility. The same is the case with advantage.
How do Elven Accuracy 5e benefit Great Weapon Master?
The most optimal way to do this is to play with a Half-elf Hexblade. It is possible to start employing a heavy weapon once you reach 3rd degree in Warlock with the Hexblade Patron. Hex Warrior (XGtE 55,56.) Proficiency with jagged weapons (along with medium armor and shields)
Select a single weapon that isn’t two-handed and use Charisma for assault and harm. That extends to a pact blade, irrespective of its kind. At this point, you may choose your heavy weapon and assault with Charisma. Also, notice your attack cantrips such as Eldritch Blast and Shocking Grasp would benefit from the reroll as well.
Let us think in some other way.
3rd level Paladin using the Oath of Devotion
You indeed add Charisma to your attack. That probably doesn’t count as using Charisma. Let us call it a bonus. Be aware that you don’t add Charisma to your harm. (perhaps you can convince your DM this works. It comes down to precisely what using Charisma means in the context of the various rules.) Additionally, this requires an action at which you could have been attacking and uses up your Channel Divinity only to get once a rest.
Kensei Monk with a Bow
Improvised weapons do not inherit properties from what they’re. Employing a bow as a club/staff doesn’t give it the thick land and doesn’t make it a monk weapon. In the melee, a bow is just a wood length (not as right as a team ). (It indeed does not inherit the ranged property.)
Frankly, it is logical that you’re having a hard time utilizing a heavy weapon without using Power. That is a portion of the game balance that 5e sets up. If anything, Hexblade/PoB breaks this equilibrium by using Charisma with almost any weapon. Do not be shocked if you see Hexblade because the go-to for getting about balancing principles.