How do you summon an avatar of death 5e?
The caster will summon an ethereal scythe and places it in the ground, drawing a blood circle encompassing the scythe. Consequently, an avatar of death 5e (from the deck of many things) will appear and fight alongside its summoner for one minute.
Avatar of Death in dnd is a Medium undead, neutral evil.
- Armor Class 20
- Hit Points 0
- Speed 60 ft., fly 60 ft. (hover)
- STR: 16 (+3)
- DEX: 16 (+3)
- CON: 16 (+3)
- INT:16 (+3)
- WIS: 16 (+3)
- CHA: 16 (+3)
Avatar of death 5e in d&d traits
- Damage Immunities are necrotic, poison.
- Condition Immunities are charmed, frightened, paralyzed, petrified, poisoned, unconscious.
- Senses are darkvision 60 ft., true sight 60 ft.
- Languages all languages known to its summoner
- Challenge 00
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Incorporeal Movement. The avatar may move through other creatures along with objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.
Turning Immunity. The avatar is strongly immune to features that turn undead.
Hit Points. The 5e Avatar of Death arrives with hit points equal to a moiety, its summoner’s maximum hit points.
_____________________ Actions _____________________
Reaping Scythe. The avatar will sweep its spectral scythe through a creature in 5 ft of it, dealing 7 (1d8 + 3) slashing damage + 4 (1d8) necrotic damage.
Source: Monster Manual
The Avatar of Death is usually an undead summoned by one of the bad cards in the 5e Deck of Many Things. It holds the Reaping Scythe act as its only means to deal damage to different creatures, and it holds no background to make its attacks enchanting or silvered.