How can a wood elf hide behind the Mask of the Wild 5e dnd trait?
The Wood Elf’s 5e Mask of the Wild trait states:
Even if you are barely covered by foliage, rain, snow, or mist, it is possible to try to hide. It’s not possible to give any details about how it will look in-game.
You have only described the Mask of the Wild trait. That is what the books say about it. The description does not explain the mechanics. You can hide when natural phenomena are lightly covering you. It is up to you to decide what that looks like for other creatures.
It doesn’t make you hide. It just allows you to try to hide when you are not completely obscured. A logical interpretation could be that your wood elf character is better at hiding and blending in with the natural environment. In the Sage Advice Compendium, the Mask of the Wild racial trait of the Wild is briefly discussed.
Are the wood elf and lightfoot halfling hiding racial traits allowing them to hide from being observed?
Wood elf traits, such as the lightfoot halfling or Mask of the Wild, allow subrace members to hide from observers even when they are close by. You can’t hide from anyone if they are in full view. However, a lightfoot halfling can hide behind another creature at least one size bigger. A wood elf can also hide by being in heavy rain or mist, falling snow or foliage. It’s almost as if nature covers a wood elf from prying eyes, even if they are staring directly at it! Both subraces can hide in places that are not accessible to other creatures. However, neither subrace is guaranteed success. A Dexterity (Stealth check) is necessary. An observant foe might spot a hidden halfling or elf. You can see that they are not hidden automatically. They hide where others won’t.
What is the use of Mask of Wild in dnd?
It is the DM who is most likely to know how powerful Mask of the Wild is. It can be made useless by hand waving so that all forests are completely obscured or not at all. You can also make all forests lighter obscured, which makes it extremely useful. It all comes down to how much obscurement affects stealth ability. You cannot re-hide once you have been spotted. Even if they are being watched, wild elves can still hide.
The DM determines whether hiding is appropriate in the circumstances. Make a Dexterity or Stealth check if you are trying to hide. The Wisdom (Perception), which is an active search for signs of your presence, will contest the total of that check until you are found, or you stop hiding.
What is easily or heavily obscured as per the Stealth section, PHB?
An area may be partially or completely obscured. A light or heavily shaded area can cause creatures to have difficulty with Wisdom (Perception), checks that depend on sight.
Vision is blocked completely by a densely covered area, such as dark, opaque fog or foliage. The blinded condition is a condition in which a creature cannot see clearly when trying to view something in the area.
The DM’s role is to determine what level of concealment the environment provides. It does not mean that every character can hide behind trees. A pine forest is what I think of. The tall, thin trees have very few branches below 30 feet. That would be a moderately dense forest that is only lightly or mot obscured. The wild elf can “disappear” into the tree line while the rest of their party can be seen.
It doesn’t need to be made in advance. Make a list of the environmental factors that are most heavily obscured. Variegate the probabilities depending on the dnd 5e environment.
E.g., The jungle is only partially obscured once out of 20 times. Otherwise, it is completely covered. That happens every 100 yards. OR Spring rains in this area usually arrive in the afternoon and last approximately 1d4 hours. The area is usually lightly covered by a heavy downpour (1-15). However, it can sometimes open up, obscuring everything (16-19). A roll of 20 shows that the rain has slowed down to a light drizzle. It happened every 30 minutes.
You can make it random before you tell the players. That will ensure consistency, fairness, and more reality with less effort. You can refer to it whenever you are asked. Even the densest jungles can have clearings. The lightest fogs might have thick patches.
What does “Mask of the Wild” do in fighting for Wood-elves 5e?
Mask of the Wild does not allow you to take Action. It is permission to use the “hide act” in a particular way. As described in this ability, you could use it to take a Hide Action in better circumstances than usual.
Hide Action is an Action for all classes. However, the Rogue receives it as a Bonus Action through their Cunning Action ability. It doesn’t take your turn in either case. It uses an Action or Bonus depending on the type of Action it takes.
You would roll a stealth test when you take the Hide action. The enemies could then use perception checks/passive perceptual to catch you. Generally speaking, hiding with no cover is an automatic failure. However, the Mask of the Wild might allow the DM to give you some breathing room during combat. For more information about hiding, see Page 192 in the players’ handbook.
Wood Elf 5e dnd
Wood elf is a skilled and intuitive creature with keen senses and intuition. Your agile feet allow you to move quickly and stealthily through the forests. That includes the Greyhawk’s wild elves (grugach) and the Kagonesti from Dragonlance. It also consists of the Greyhawk races, which are called wood elves. Wood elves are also known as wild elves or green elves in Faerun. They distrust non-elves and are often reclusive.
The skin of wood elves is coppery in color, with occasional traces of green. Their hair is a mixture of browns and blacks but can occasionally be blond or copper-colored. Their eyes can be either green, brown, or even hazel.
Ability Scores Increase
Your Wisdom score will increase by 1.
Training with Elf Weapons
You are proficient with the shortsword and shortbow.
Fleet of Foot
Your walking speed will increase to 35 feet.
Mask of the Wild
You can attempt to hide even when you are only lightly obscured by foliage, heavy rain, falling snow, mist, and other natural phenomena.