How do you harvest purple worm poison in 5e dnd?
In dnd 5e, Purple Worm Poison can only be obtained from an incapacitated or dead purple worm. This Poison causes a creature to make a DC 19 Constitution saving throw. If the save fails, 42 (12d6) poison damage is taken. Half as much damage is done if it succeeds. It is an injury (venom) and cost 2000 GP as per DnD 5e poisons > Dungeon Master’s Guide
How do you harvest poison 5e?
A character can attempt to harvest Poison from a poisonous creature, such as a snake, wyvern, or carrion crawler. The creature must be incapacitated or dead, and the harvesting requires 1d6 minutes followed by a DC 20 Intelligence (Nature) check.
The Poison must be taken from an incapacitated or dead purple worm. This Poison can only be taken by a creature that has been subject to it.
Injury. Injuries poison can be applied to ammunition, weapons, trap parts, and any other objects that cause piercing and slashing. It remains potent until it is removed from the wound or washed away. The Poison can cause severe injury to any creature that is exposed to it.
Poisons 5e
Poisons are illegal in most countries due to their deadly and insidious Nature. However, they are popular among assassins and drow, and other evil creatures. Each Poison can have its devastating effects. Applying the Poison takes action. A creature hit by the poisoned weapon or ammunition should make a DC 10 Constitution saving throw or take 1d4 poison damage. Once applied, the Poison retains potency for 1 minute before drying.
Types of 5e poisons
Contact: Contact poison can easily be applied to an object. It remains potent until it’s removed or touched. Contact poison can cause severe skin reactions in animals that touch it.
Ingested: To be considered Ingested, a creature must consume the entire Poison to feel its effects. You can either give the dose in food or liquid. A partial dose may have a lower Effect. For example, it might give you an advantage on saving throws or deal only half the damage if your save fails.
Inhaled: These poisons can be ingested as powders or gases. The Effect can be affected by blowing the powder or releasing it. After the explosion, the cloud will dissipate immediately. Inhaled poisons can be absorbed by holding one’s breathe. They affect the nasal membranes and tear ducts as well as other parts of your body.
Injury: Injury poison is a form of Poison that can be used on Weapons, Ammunition, and trap Components. It remains potent until it is removed from the wound or washed away. Exposure to the Poison’s effects is when a creature takes piercing and slashing injury from an object coated in the Poison.
Purple Worm 5e Damage
Basic Poison does 2.5 damage per hour, while purple worm poison does 42 damage per hour, 16.8x as much as basic Poison. Purple worm poison is 20x more expensive than basic Poison. You can probably assume that the other 3.2x price comes from higher DC or because it would be harder to obtain purple worm bait. These factors can easily explain the price difference, rather than more uses for more expensive poisons.
Is it possible to extract Poison from 5e purple worms?
It seems that crafting Poison requires more skill than just applying it to a knife. Poison crafting requires the ability to start with “raw materials.”
If poison crafters can’t start with poison glands to make Poison, I’d imagine that craft(blacksmithing) requires you to start with iron/steel/mithril/adamantine ingots to craft a suit of armor.
Although the magic crafting details for magic items or potions are intentionally vague about the materials required, the idea is that the crafter will know what to get and how to use it.
If a character is proficient with a poisoner’s tool, they can craft and harvest Poison. The character can also craft other types of Poison at your option. Some poison ingredients cannot be purchased, so it is possible to create your own. Instead, the character can extract Poison from poisonous creatures such as snakes, wyverns, or carrion crawlers. The creature must be dead or incapacitated. A DC 20 Intelligence check (Nature), followed by the harvesting, takes 1d6 minutes. If the character isn’t proficient in Nature, proficiency with the poisoner’s kit is required for this check. A successful check will result in the character obtaining enough Poison to make one dose. The character cannot extract Poison if the check fails. The creature will poison the character if the character fails to pass the 5th check.
How much Poison does a Purple Worm have in 5e?
Suppose you roll Medicine or Nature check (about knowledge of creatures and knowing how to remove parts successfully) then set a range like:
- 1-5: 1 dose
- 6-10: 2 doses
- 11-15: 3 doses
- 16-20: 4 doses
- Anything over 20: 5 doses
If they roll a Nat 20, maybe throw in a bonus dose. If they roll a Nat 1, maybe they poison themselves and only manage to get one dose. But again, you have to get back to your DM about the amount of Poison, A purple worm has. So it depends 100% on your DM.
Cost of Purple Worm and other Poison 5e (Table)
Poison | Type | Price per Dose |
Assassin’s blood | Ingested | 150 gp |
Burnt othur fumes | Inhaled | 500 gp |
Crawler mucus | Contact | 200 gp |
Drow poison | Injury | 200 gp |
Essence of ether | Inhaled | 300 gp |
Malice | Inhaled | 250 gp |
Midnight tears | Ingested | 1,500 gp |
Oil of taggit | Contact | 400 gp |
Pale tincture | Ingested | 250 gp |
Purple Worm poison | Injury | 2,000 gp |
Serpent venom | Injury | 200 gp |
Torpor | Ingested | 600 gp |
Truth serum | Ingested | 150 gp |
Wyvern poison | Injury | 1,200 gp |
How do you harvest purple worm poison in 5e dnd?
In dnd 5e, Purple Worm Poison can only be obtained from an incapacitated or dead purple worm. This Poison causes a creature to make a DC 19 Constitution saving throw. If the save fails, 42 (12d6) poison damage is taken. Half as much damage is done if it succeeds. It is an injury (venom) and cost 2000 GP as per DnD 5e poisons > Dungeon Master’s Guide
How do you harvest poison 5e?
A character can attempt to harvest Poison from a poisonous creature, such as a snake, wyvern, or carrion crawler. The creature must be incapacitated or dead, and the harvesting requires 1d6 minutes followed by a DC 20 Intelligence (Nature) check.
The Poison must be taken from an incapacitated or dead purple worm. This Poison can only be taken by a creature that has been subject to it.
Injury. Injuries poison can be applied to ammunition, weapons, trap parts, and any other objects that cause piercing and slashing. It remains potent until it is removed from the wound or washed away. The Poison can cause severe injury to any creature that is exposed to it.
Poisons 5e
Poisons are illegal in most countries due to their deadly and insidious Nature. However, they are popular among assassins and drow, and other evil creatures. Each Poison can have its devastating effects. Applying the Poison takes action. A creature hit by the poisoned weapon or ammunition should make a DC 10 Constitution saving throw or take 1d4 poison damage. Once applied, the Poison retains potency for 1 minute before drying.
Types of 5e poisons
Contact: Contact poison can easily be applied to an object. It remains potent until it’s removed or touched. Contact poison can cause severe skin reactions in animals that touch it.
Ingested: To be considered Ingested, a creature must consume the entire Poison to feel its effects. You can either give the dose in food or liquid. A partial dose may have a lower Effect. For example, it might give you an advantage on saving throws or deal only half the damage if your save fails.
Inhaled: These poisons can be ingested as powders or gases. The Effect can be affected by blowing the powder or releasing it. After the explosion, the cloud will dissipate immediately. Inhaled poisons can be absorbed by holding one’s breathe. They affect the nasal membranes and tear ducts as well as other parts of your body.
Injury: Injury poison is a form of Poison that can be used on Weapons, Ammunition, and trap Components. It remains potent until it is removed from the wound or washed away. Exposure to the Poison’s effects is when a creature takes piercing and slashing injury from an object coated in the Poison.
Purple Worm 5e Damage
Basic Poison does 2.5 damage per hour, while purple worm poison does 42 damage per hour, 16.8x as much as basic Poison. Purple worm poison is 20x more expensive than basic Poison. You can probably assume that the other 3.2x price comes from higher DC or because it would be harder to obtain purple worm bait. These factors can easily explain the price difference, rather than more uses for more expensive poisons.
Is it possible to extract Poison from 5e purple worms?
It seems that crafting Poison requires more skill than just applying it to a knife. Poison crafting requires the ability to start with “raw materials.”
If poison crafters can’t start with poison glands to make Poison, I’d imagine that craft(blacksmithing) requires you to start with iron/steel/mithril/adamantine ingots to craft a suit of armor.
Although the magic crafting details for magic items or potions are intentionally vague about the materials required, the idea is that the crafter will know what to get and how to use it.
If a character is proficient with a poisoner’s tool, they can craft and harvest Poison. The character can also craft other types of Poison at your option. Some poison ingredients cannot be purchased, so it is possible to create your own. Instead, the character can extract Poison from poisonous creatures such as snakes, wyverns, or carrion crawlers. The creature must be dead or incapacitated. A DC 20 Intelligence check (Nature), followed by the harvesting, takes 1d6 minutes. If the character isn’t proficient in Nature, proficiency with the poisoner’s kit is required for this check. A successful check will result in the character obtaining enough Poison to make one dose. The character cannot extract Poison if the check fails. The creature will poison the character if the character fails to pass the 5th check.
How much Poison does a Purple Worm have in 5e?
Suppose you roll Medicine or Nature check (about knowledge of creatures and knowing how to remove parts successfully) then set a range like:
- 1-5: 1 dose
- 6-10: 2 doses
- 11-15: 3 doses
- 16-20: 4 doses
- Anything over 20: 5 doses
If they roll a Nat 20, maybe throw in a bonus dose. If they roll a Nat 1, maybe they poison themselves and only manage to get one dose. But again, you have to get back to your DM about the amount of Poison, A purple worm has. So it depends 100% on your DM.
Cost of Purple Worm and other Poison 5e (Table)
Poison | Type | Price per Dose |
Assassin’s blood | Ingested | 150 gp |
Burnt othur fumes | Inhaled | 500 gp |
Crawler mucus | Contact | 200 gp |
Drow poison | Injury | 200 gp |
Essence of ether | Inhaled | 300 gp |
Malice | Inhaled | 250 gp |
Midnight tears | Ingested | 1,500 gp |
Oil of taggit | Contact | 400 gp |
Pale tincture | Ingested | 250 gp |
Purple Worm poison | Injury | 2,000 gp |
Serpent venom | Injury | 200 gp |
Torpor | Ingested | 600 gp |
Truth serum | Ingested | 150 gp |
Wyvern poison | Injury | 1,200 gp |