Can a Pearl of Power 5e magic item in dnd
Identify requires that a pearl be worth at least 100gp (which will not ever be consumed). Although the Pearl of Power has no stated value, it could be reasonably understood that it is worth more than 100 gp because of its other properties. It has a value of at least 100 GP. That is based on its rarity as a magic item. (DMG, p. 129 & p. 139). It is a pearl. And so it is called Pearl of Power 5e in dnd. It is not consumed during the casting. The pearl of power, a magical item that grants spellcasters the ability to regain one of their 3rd-level spell slots once per dawn, is called the pearl of power. It is also available to warlocks. It is also available to Clerics.
Rarity | Value | Example item |
Common | 50-100 gp | |
Uncommon | 101 – 500 gp | Pearl of Power |
Rare | 501 – 5.000 gp | Potion of Superior Healing |
Very rare | 5.001 – 50.000 gp | |
Legendary | 50.001+ |
Once per day on command, a pearl of power enables the possessor to recall any one spell that she had prepared and then cast that day. The spell is then designed again, just as if it had not been launched.
Attunement
In 5e, many magic items require Attunement, but you can only attune three things at a time, and each change to that takes a short rest, basically in 5e dnd. And there is no duplication of the same item. It is straightforward to hit that limit of 3. let’s look at the wizard.
Bracers of defense (ac +2), the ring of protection (+1 ac), cloak of protection (+1 ac), color-coded robe of the archmagi (base AC 15+dex), pearl of power (an extra spell slot of up to 3rd Level), wand of the war mage (bonus to hit and reduce cover), and so on.
They all need Attunement.
You can only have three at a time. Do you want three items for extra AC, or two for AC and one for offense or spells? or focus more on utility items? Maybe grab a luck stone for the +1 to ability rolls. How long this becomes a problem depends partly on whether the casters can make these items themselves, as the uncommon magic items 5e are relatively affordable.
How many times can you attune Pearl of Power in dnd 5e?
There are more tricks a wise mage can pull. What if you have two pearls of power? In 5e dnd, you can only attune one at a time, but each has a once-a-day usage. As we expect a short rest each day, you could use one before the rest, break Attunement, and then attune the other to have an extra spell slot for the subsequent encounters. You could even swap out a different item if you needed to. That pearl won’t help again until the next dawn.
There are a surprising number of attunement-required items, and this acts to both limit the value of those items and restrict how you can combine many of them. While martial characters don’t have to worry about this very much (they can focus on utility items), casters will end up having to pick and choose from items that require Attunement, partly because there are so many that are spellcaster-only.
Magic Items 5e dnd
Magic items in Dungeons and Dragons are meant as magical rewards for adventuring and exploring your campaign. Every D&D campaign is full of great loot placed by your DM, but if you ever have a pile of gold burning a hole in your pocket and are looking for somewhere to put it all, here are some suggestions!
Suppose you are a player looking for the best items for your character. Or a DM is looking to tailor the loot in your campaign to the classes your party is playing. Here is the perfect list of magical items for Wizards in Dungeons and Dragons 5e that every wizard wants to attune.
Pearl of Power/ 5e Ring of Spell Storing.
While Wizards do not face the same lack of spells that Warlocks do, they still have less spell flexibility than Sorcerers do with their spell slots. As such, it is advantageous to have a couple of extra spell slots. Either one of these items fits the bill and is crazy handy to have if you’re going on multiple encounters without a long rest.
The Staff of Power 5e:
It is the holy grail for most casters. This great Staff is full of spells like Cone of Cold (5 charges), Fireball (5th-level version, five charges), Globe of Invulnerability (6 charges), Hold Monster (5 charges), Levitate (2 charges). Lightning Bolt (5th-level version, five charges), Magic Missile (1 charge), Ray of Enfeeblement (1 charge), or Wall of Force (5 charges). The Staff holds 20 charges total, so it can pack a punch when you want it to. In addition, it regains a truly ridiculous number of charges each morning, so you don’t even have to try to save these. There’s a good reason this Staff is Very Rare, but it probably should be Legendary, don’t tell your DM that.
Does any rule prohibit the use of Pearl of Power 5e? Can it be abused?
- adventuring gear (wondrous item)
- Category: Items
- Item Rarity: Uncommon
- a pearl worth at least 100 gp) (identity, spell description, SRD
RAW (rules as written): nothing prohibits its use. However, it requires Attunement by a Spellcaster.
While this pearl is on your person, you can use an action to speak its Command Word and regain one expended spell slot. Suppose the paid slot is of 4th Level or higher. The new slot is 3rd Level. Once you have used the pearl, it can’t be used again until the next dawn. Attunement is required so it cannot be abused.
Cost of Pearl of Power & other 5e Magic items
There are guidelines for prices of magical items on page 135 of the 5E DMG. The prices you mention fit into these guidelines. 5e Pearl of Power costs 5000 gp.
It’s up to your discretion. Currency in D&D is a subject that varies from DM to DM. Some DMs give a lot of gold and have their items be pricey. Some DMs give less gold and have their items be cheaper. Prices may also vary from seller to seller and city to city if you choose to. Cities with iron mines will probably price their iron more affordable than other cities. Cities with a lot of enchanters will have cheaper enchantments and enchanted items.
Name | Edition | Price |
Spell Scroll Level 0 | 5e | 10 |
Ammunition +1(each) | 5e | 20 |
Potion of Healing | 5e | 50 |
Quaal’s Feather Token Anchor | 5e | 50 |
Spell Scroll Level 1 | 5e | 60 |
Philter of Love | 5e | 90 |
Spell Scroll Level 2 | 5e | 100 |
Potion of Water Breathing | 5e | 100 |
Potion of Fire Breath | 5e | 100 |
Elixir of Health | 5e | 100 |
Keoghtom’s Ointment(Per dose) | 5e | 100 |
Dust of Dryness(1 pellet) | 5e | 100 |
Potion of Poison | 5e | 100 |
Ammunition +2(ea) | 5e | 100 |
Spell Scroll Level 3 | 5e | 200 |
Universal Solvent | 5e | 200 |
Dust of Disappearance | 5e | 200 |
Potion of Diminution | 5e | 200 |
Quaal’s Feather Token Whip | 5e | 200 |
Quaal’s Feather Token Fan | 5e | 200 |
Potion of Animal Friendship | 5e | 200 |
Scroll of Protection | 5e | 200 |
Potion of Mind Reading | 5e | 200 |
Potion of Invisibility | 5e | 200 |
Potion of Heroism | 5e | 200 |
Potion of Climbing | 5e | 200 |
Nolzur’s Marvelous Pigments | 5e | 200 |
Potion of Greater Healing | 5e | 200 |
Spell Scroll Level 4 | 5e | 300 |
Ivory Goat(Travail) | 5e | 300 |
Potion of Growth | 5e | 300 |
Necklace of Fireballs(One bead) | 5e | 300 |
Potion of Gaseous Form | 5e | 300 |
Potion of Resistance | 5e | 300 |
Potion of Speed | 5e | 300 |
Necklace of Fireballs(Two beads) | 5e | 400 |
Horn of Blasting | 5e | 400 |
Potion of Flying | 5e | 400 |
Sovereign Glue | 5e | 400 |
Vicious Weapon | 5e | 400 |
Potion of Superior Healing | 5e | 500 |
Dust of Sneezing and Choking | 5e | 500 |
Ammunition +3(ea) | 5e | 500 |
Golden Lion(ea) | 5e | 500 |
Helm of Comprehending Languages | 5e | 600 |
Oil of Slipperiness | 5e | 600 |
Adamantine Armor | 5e | 600 |
Mithral Armor | 5e | 700 |
Arrow of Slaying(ea) | 5e | 700 |
Elemental Gem | 5e | 800 |
Necklace of Fireballs(Three beads) | 5e | 800 |
Trident of Fish Command | 5e | 800 |
Driftglobe | 5e | 800 |
Spell Scroll Level 5 | 5e | 800 |
Bead of Force | 5e | 900 |
Ioun Stone Protection | 5e | 1,000 |
+1 Shield | 5e | 1,000 |
Necklace of Adaptation | 5e | 1,000 |
Mariner’s Armor | 5e | 1,000 |
Javelin of Lightning | 5e | 1,000 |
Circlet of Blasting | 5e | 1,000 |
Spell Scroll Level 6 | 5e | 1,000 |
Wand of the War Mage +1 | 5e | 1,000 |
Ring of Warmth | 5e | 1,000 |
Ivory Goat(Traveling) | 5e | 1,000 |
Cap of Water Breathing | 5e | 1,000 |
Potion of Clairvoyance | 5e | 1,000 |
+1 Weapon | 5e | 1,000 |
Wand of Secrets | 5e | 1,000 |
Sword of Life-Stealing | 5e | 1,000 |
Eversmoking Bottle | 5e | 1,000 |
Quiver of Ehlonna | 5e | 1,000 |
Ioun Stone Sustenance | 5e | 1,000 |
+1 Armor | 5e | 1,000 |
Potion of Vitality | 5e | 1,200 |
Heward’s Handy Haversack | 5e | 2,000 |
Gloves of Swimming and Climbing | 5e | 2,000 |
Rope of Climbing | 5e | 2,000 |
Ring of Feather Falling | 5e | 2,000 |
Staff of the Python | 5e | 2,000 |
Sending Stones | 5e | 2,000 |
Saddle of the Cavalier | 5e | 2,000 |
Frost Brand | 5e | 2,000 |
Ioun Stone Absorption | 5e | 2,000 |
Boots of Elvenkind | 5e | 2,000 |
Eyes of Minute Seeing | 5e | 2,000 |
Spell Scroll Level 7 | 5e | 2,000 |
Ioun Stone Agility | 5e | 2,000 |
Ioun Stone Fortitude | 5e | 2,000 |
Ring of Swimming | 5e | 2,000 |
Sword of Wounding | 5e | 2,000 |
Staff of the Adder | 5e | 2,000 |
Prayer Bead – Bless | 5e | 2,000 |
Ring of Water Walking | 5e | 2,000 |
Chime of Opening | 5e | 2,000 |
Bracers of Archery | 5e | 2,000 |
Prayer Bead – Smiting | 5e | 2,000 |
Wind Fan | 5e | 2,000 |
Horseshoes of a Zephyr | 5e | 2,000 |
Pipes of the Sewers | 5e | 2,000 |
Goggles of Night | 5e | 2,000 |
Wand of Magic Detection | 5e | 2,000 |
Necklace of Fireballs(Four beads) | 5e | 2,000 |
Sword of Sharpness | 5e | 2,000 |
Potion of Supreme Healing | 5e | 2,000 |
Oil of Etherealness | 5e | 2,000 |
Dancing Sword | 5e | 2,000 |
Glamoured Studded Leather | 5e | 2,000 |
Eyes of Charming | 5e | 3,000 |
Elven Chain | 5e | 3,000 |
Potion of Invulnerability | 5e | 3,000 |
Necklace of Fireballs(Five beads) | 5e | 3,000 |
Ring of Protection | 5e | 3,000 |
Oathbow | 5e | 3,000 |
Oil of Sharpness | 5e | 3,000 |
Onyx Dog | 5e | 3,000 |
Medallion of Thoughts | 5e | 3,000 |
Ioun Stone Regeneration | 5e | 3,000 |
Dimensional Shackles | 5e | 3,000 |
Quaal’s Feather Token Swan Boat | 5e | 3,000 |
Dagger of Venom | 5e | 3,000 |
Eyes of the Eagle | 5e | 3,000 |
Staff of Withering | 5e | 3,000 |
Quaal’s Feather Token Bird | 5e | 3,000 |
Ring of Jumping | 5e | 3,000 |
Gloves of Missile Snaring | 5e | 3,000 |
Ioun Stone Insight | 5e | 3,000 |
Ioun Stone Intellect | 5e | 3,000 |
Ioun Stone Leadership | 5e | 3,000 |
Ioun Stone Strength | 5e | 3,000 |
Periapt of Health | 5e | 4,000 |
Spell Scroll Level 8 | 5e | 4,000 |
Boots of Striding and Springing | 5e | 4,000 |
Ring of the Ram | 5e | 4,000 |
Flame Tongue | 5e | 4,000 |
Wings of Flying | 5e | 4,000 |
Wand of the War Mage +2 | 5e | 4,000 |
Luckstone | 5e | 4,000 |
Lantern of Revealing | 5e | 4,000 |
Wand of Enemy Detection | 5e | 4,000 |
Immovable Rod | 5e | 4,000 |
Dragon Scale Mail | 5e | 4,000 |
Boots of Speed | 5e | 4,000 |
Cloak of Protection | 5e | 4,000 |
Armor of Resistance | 5e | 5,000 |
Arrow-Catching Shield | 5e | 5,000 |
Alchemy Jug | 5e | 5,000 |
Pearl of Power | 5e | 5,000 |
Silver Raven | 5e | 5,000 |
Slippers of Spider Climbing | 5e | 5,000 |
Cloak of the Manta Ray | 5e | 5,000 |
Periapt of Proof Against Poison | 5e | 5,000 |
Ioun Stone Reserve | 5e | 5,000 |
Ring of Evasion | 5e | 5,000 |
Cloak of the Bat | 5e | 5,000 |
Rope of Entanglement | 5e | 5,000 |
+2 Weapon | 5e | 5,000 |
Cloak of Elvenkind | 5e | 5,000 |
Cloak of Arachnida | 5e | 5,000 |
Tentacle Rod | 5e | 5,000 |
Periapt of Wound Closure | 5e | 5,000 |
Ring of Animal Influence | 5e | 5,000 |
Iron Bands of Bilarro | 5e | 5,000 |
Shield of Missile Attraction | 5e | 5,000 |
Boots of Levitation | 5e | 5,000 |
Bag of Holding | 5e | 5,000 |
Prayer Bead – Curing | 5e | 5,000 |
Marble Elephant | 5e | 6,000 |
Amulet of Health | 5e | 6,000 |
+2 Armor | 5e | 6,000 |
Necklace of Fireballs(Six beads) | 5e | 6,000 |
Bronze Griffon | 5e | 6,000 |
Wand of Magic Missiles | 5e | 6,000 |
Deck of Illusions | 5e | 6,000 |
Hat of Disguise | 5e | 6,000 |
Scimitar of Speed | 5e | 6,000 |
Horseshoes of Speed | 5e | 6,000 |
Ring of Resistance | 5e | 6,000 |
Gem of Brightness | 5e | 6,000 |
Gloves of Thievery | 5e | 6,000 |
Animated Shield | 5e | 6,000 |
Censer of Controlling Air Elementals | 5e | 7,000 |
Cape of the Mountebank | 5e | 7,000 |
Wand of Web | 5e | 7,000 |
Nine Lives Stealer(Fully Charged) | 5e | 7,000 |
Mace of Disruption | 5e | 7,000 |
Headband of Intellect | 5e | 7,000 |
Robe of Scintillating Colors | 5e | 7,000 |
Dragon Slayer | 5e | 7,000 |
Silver Horn of Valhalla | 5e | 7,000 |
+2 Shield | 5e | 7,000 |
Ring of X-Ray Vision | 5e | 7,000 |
Pipes of Haunting | 5e | 7,000 |
Bracers of Defense | 5e | 7,000 |
Belt of Dwarvenkind | 5e | 7,000 |
Broom of Flying | 5e | 7,000 |
Ebony Fly | 5e | 7,000 |
Serpentine Owl | 5e | 8,000 |
Giant Slayer | 5e | 8,000 |
Brass Horn of Valhalla | 5e | 8,000 |
Bowl of Commanding Water Elementals | 5e | 8,000 |
Brazier of Commanding Fire Elementals | 5e | 8,000 |
Mace of Smiting | 5e | 8,000 |
Stone of Controlling Earth Elementals | 5e | 8,000 |
Brooch of Shielding | 5e | 8,000 |
Dwarven Plate | 5e | 9,000 |
Portable Hole | 5e | 9,000 |
Winged Boots | 5e | 9,000 |
Mace of Terror | 5e | 9,000 |
Gauntlets of Ogre Power | 5e | 9,000 |
Helm of Telepathy | 5e | 10,000 |
Mirror of Life Trapping | 5e | 10,000 |
Dwarven Thrower | 5e | 10,000 |
Cube of Force | 5e | 10,000 |
Staff of Fire | 5e | 10,000 |
Rod of the Pact Keeper +2 | 5e | 10,000 |
+3 Weapon | 5e | 10,000 |
Sphere of Annihilation | 5e | 10,000 |
Ioun Stone Mastery | 5e | 10,000 |
Ring of Shooting Stars | 5e | 10,000 |
Staff of Healing | 5e | 10,000 |
Ring of Regeneration | 5e | 10,000 |
Carpet of Flying | 5e | 10,000 |
Ring of Fire Elemental Command | 5e | 10,000 |
Sun Blade | 5e | 10,000 |
Wand of Binding | 5e | 10,000 |
Potion of Longevity | 5e | 10,000 |
Wand of Fear | 5e | 10,000 |
Apparatus of Kwalish | 5e | 10,000 |
Boots of the Winterlands | 5e | 10,000 |
Staff of Charming | 5e | 10,000 |
Folding Boat | 5e | 10,000 |
Ring of Invisibility | 5e | 10,000 |
Spell Scroll Level 9 | 5e | 10,000 |
Bronze Horn of Valhalla | 5e | 10,000 |
Ioun Stone Awareness | 5e | 10,000 |
Rod of the Pact Keeper +1 | 5e | 10,000 |
Staff of Thunder and Lightning | 5e | 10,000 |
Staff of Striking | 5e | 20,000 |
Ring of Spell Storing | 5e | 20,000 |
Vorpal Sword | 5e | 20,000 |
Rod of Alertness | 5e | 20,000 |
+3 Shield | 5e | 20,000 |
Defender | 5e | 20,000 |
Ring of Water Elemental Command | 5e | 20,000 |
Ivory Goat(Terror) | 5e | 20,000 |
Instrument of the Bards – Canaith Mandolin | 5e | 20,000 |
Talisman of the Sphere | 5e | 20,000 |
Efreeti Chain | 5e | 20,000 |
Amulet of Proof Against Detection and Location | 5e | 20,000 |
Ring of Mind Shielding | 5e | 20,000 |
Iron Horn of Valhalla | 5e | 20,000 |
Hammer of Thunderbolts | 5e | 20,000 |
Staff of Swarming Insects | 5e | 20,000 |
Sentinel Shield | 5e | 20,000 |
Wand of Paralysis | 5e | 20,000 |
Rod of Rulership | 5e | 20,000 |
Armor of Invulnerability | 5e | 20,000 |
Wand of the War Mage +3 | 5e | 20,000 |
Robe of Eyes | 5e | 20,000 |
Ring of Free Action | 5e | 20,000 |
Ioun Stone Greater Absorption | 5e | 20,000 |
Scarab of Protection | 5e | 30,000 |
Instrument of the Bards – Cli Lyre | 5e | 30,000 |
Gem of Seeing | 5e | 30,000 |
Wand of Polymorph | 5e | 30,000 |
Prayer Bead – Favor | 5e | 30,000 |
Ring of Earth Elemental Command | 5e | 30,000 |
Instrument of the Bards – Doss Lute | 5e | 30,000 |
Ring of Spell Turning | 5e | 30,000 |
Rod of the Pact Keeper +2 | 5e | 30,000 |
Rod of Lordly Might | 5e | 30,000 |
Mantle of Spell Resistance | 5e | 30,000 |
Instrument of the Bards – Mac-Fuirmidh Cittern | 5e | 30,000 |
Instrument of the Bards – Fochulan Bandlore | 5e | 30,000 |
Staff of Frost | 5e | 30,000 |
+3 Armor | 5e | 30,000 |
Cubic Gate | 5e | 40,000 |
Crystal Ball | 5e | 40,000 |
Rod of Absorption | 5e | 40,000 |
Staff of the Woodlands | 5e | 40,000 |
Ring of Air Elemental Command | 5e | 40,000 |
Sword of Answering | 5e | 40,000 |
Robe of the Archmagi | 5e | 40,000 |
Wand of Lightning Bolts | 5e | 40,000 |
Wand of Fireballs | 5e | 40,000 |
Weapon of Warning | 5e | 50,000 |
Plate Armor of Etherealness | 5e | 50,000 |
Talisman of Ultimate Evil | 5e | 50,000 |
Talisman of Pure Good | 5e | 60,000 |
Cloak of Displacement | 5e | 60,000 |
Spellguard Shield | 5e | 60,000 |
Robe of Stars | 5e | 70,000 |
Helm of Teleportation | 5e | 70,000 |
Rod of Security | 5e | 70,000 |
Staff of Power | 5e | 70,000 |
Daern’s Instant Fortress | 5e | 80,000 |
Ring of Telekinesis | 5e | 80,000 |
Cloak of Invisibility | 5e | 90,000 |
Instrument of the Bards – Ollamh Harp | 5e | 110,000 |
Obsidian Steed | 5e | 110,000 |
Decanter of Endless Water | 5e | 110,000 |
Prayer Bead – Wind Walking | 5e | 120,000 |
Instrument of the Bards – Anstruth Harp | 5e | 130,000 |
Prayer Bead – Summons | 5e | 140,000 |
Amulet of the Planes | 5e | 180,000 |
Holy Avenger | 5e | 190,000 |
Can a Pearl of Power 5e magic item in dnd
Identify requires that a pearl be worth at least 100gp (which will not ever be consumed). Although the Pearl of Power has no stated value, it could be reasonably understood that it is worth more than 100 gp because of its other properties. It has a value of at least 100 GP. That is based on its rarity as a magic item. (DMG, p. 129 & p. 139). It is a pearl. And so it is called Pearl of Power 5e in dnd. It is not consumed during the casting. The pearl of power, a magical item that grants spellcasters the ability to regain one of their 3rd-level spell slots once per dawn, is called the pearl of power. It is also available to warlocks. It is also available to Clerics.
Rarity | Value | Example item |
Common | 50-100 gp | |
Uncommon | 101 – 500 gp | Pearl of Power |
Rare | 501 – 5.000 gp | Potion of Superior Healing |
Very rare | 5.001 – 50.000 gp | |
Legendary | 50.001+ |
Once per day on command, a pearl of power enables the possessor to recall any one spell that she had prepared and then cast that day. The spell is then designed again, just as if it had not been launched.
Attunement
In 5e, many magic items require Attunement, but you can only attune three things at a time, and each change to that takes a short rest, basically in 5e dnd. And there is no duplication of the same item. It is straightforward to hit that limit of 3. let’s look at the wizard.
Bracers of defense (ac +2), the ring of protection (+1 ac), cloak of protection (+1 ac), color-coded robe of the archmagi (base AC 15+dex), pearl of power (an extra spell slot of up to 3rd Level), wand of the war mage (bonus to hit and reduce cover), and so on.
They all need Attunement.
You can only have three at a time. Do you want three items for extra AC, or two for AC and one for offense or spells? or focus more on utility items? Maybe grab a luck stone for the +1 to ability rolls. How long this becomes a problem depends partly on whether the casters can make these items themselves, as the uncommon magic items 5e are relatively affordable.
How many times can you attune Pearl of Power in dnd 5e?
There are more tricks a wise mage can pull. What if you have two pearls of power? In 5e dnd, you can only attune one at a time, but each has a once-a-day usage. As we expect a short rest each day, you could use one before the rest, break Attunement, and then attune the other to have an extra spell slot for the subsequent encounters. You could even swap out a different item if you needed to. That pearl won’t help again until the next dawn.
There are a surprising number of attunement-required items, and this acts to both limit the value of those items and restrict how you can combine many of them. While martial characters don’t have to worry about this very much (they can focus on utility items), casters will end up having to pick and choose from items that require Attunement, partly because there are so many that are spellcaster-only.
Magic Items 5e dnd
Magic items in Dungeons and Dragons are meant as magical rewards for adventuring and exploring your campaign. Every D&D campaign is full of great loot placed by your DM, but if you ever have a pile of gold burning a hole in your pocket and are looking for somewhere to put it all, here are some suggestions!
Suppose you are a player looking for the best items for your character. Or a DM is looking to tailor the loot in your campaign to the classes your party is playing. Here is the perfect list of magical items for Wizards in Dungeons and Dragons 5e that every wizard wants to attune.
Pearl of Power/ 5e Ring of Spell Storing.
While Wizards do not face the same lack of spells that Warlocks do, they still have less spell flexibility than Sorcerers do with their spell slots. As such, it is advantageous to have a couple of extra spell slots. Either one of these items fits the bill and is crazy handy to have if you’re going on multiple encounters without a long rest.
The Staff of Power 5e:
It is the holy grail for most casters. This great Staff is full of spells like Cone of Cold (5 charges), Fireball (5th-level version, five charges), Globe of Invulnerability (6 charges), Hold Monster (5 charges), Levitate (2 charges). Lightning Bolt (5th-level version, five charges), Magic Missile (1 charge), Ray of Enfeeblement (1 charge), or Wall of Force (5 charges). The Staff holds 20 charges total, so it can pack a punch when you want it to. In addition, it regains a truly ridiculous number of charges each morning, so you don’t even have to try to save these. There’s a good reason this Staff is Very Rare, but it probably should be Legendary, don’t tell your DM that.
Does any rule prohibit the use of Pearl of Power 5e? Can it be abused?
- adventuring gear (wondrous item)
- Category: Items
- Item Rarity: Uncommon
- a pearl worth at least 100 gp) (identity, spell description, SRD
RAW (rules as written): nothing prohibits its use. However, it requires Attunement by a Spellcaster.
While this pearl is on your person, you can use an action to speak its Command Word and regain one expended spell slot. Suppose the paid slot is of 4th Level or higher. The new slot is 3rd Level. Once you have used the pearl, it can’t be used again until the next dawn. Attunement is required so it cannot be abused.
Cost of Pearl of Power & other 5e Magic items
There are guidelines for prices of magical items on page 135 of the 5E DMG. The prices you mention fit into these guidelines. 5e Pearl of Power costs 5000 gp.
It’s up to your discretion. Currency in D&D is a subject that varies from DM to DM. Some DMs give a lot of gold and have their items be pricey. Some DMs give less gold and have their items be cheaper. Prices may also vary from seller to seller and city to city if you choose to. Cities with iron mines will probably price their iron more affordable than other cities. Cities with a lot of enchanters will have cheaper enchantments and enchanted items.
Name | Edition | Price |
Spell Scroll Level 0 | 5e | 10 |
Ammunition +1(each) | 5e | 20 |
Potion of Healing | 5e | 50 |
Quaal’s Feather Token Anchor | 5e | 50 |
Spell Scroll Level 1 | 5e | 60 |
Philter of Love | 5e | 90 |
Spell Scroll Level 2 | 5e | 100 |
Potion of Water Breathing | 5e | 100 |
Potion of Fire Breath | 5e | 100 |
Elixir of Health | 5e | 100 |
Keoghtom’s Ointment(Per dose) | 5e | 100 |
Dust of Dryness(1 pellet) | 5e | 100 |
Potion of Poison | 5e | 100 |
Ammunition +2(ea) | 5e | 100 |
Spell Scroll Level 3 | 5e | 200 |
Universal Solvent | 5e | 200 |
Dust of Disappearance | 5e | 200 |
Potion of Diminution | 5e | 200 |
Quaal’s Feather Token Whip | 5e | 200 |
Quaal’s Feather Token Fan | 5e | 200 |
Potion of Animal Friendship | 5e | 200 |
Scroll of Protection | 5e | 200 |
Potion of Mind Reading | 5e | 200 |
Potion of Invisibility | 5e | 200 |
Potion of Heroism | 5e | 200 |
Potion of Climbing | 5e | 200 |
Nolzur’s Marvelous Pigments | 5e | 200 |
Potion of Greater Healing | 5e | 200 |
Spell Scroll Level 4 | 5e | 300 |
Ivory Goat(Travail) | 5e | 300 |
Potion of Growth | 5e | 300 |
Necklace of Fireballs(One bead) | 5e | 300 |
Potion of Gaseous Form | 5e | 300 |
Potion of Resistance | 5e | 300 |
Potion of Speed | 5e | 300 |
Necklace of Fireballs(Two beads) | 5e | 400 |
Horn of Blasting | 5e | 400 |
Potion of Flying | 5e | 400 |
Sovereign Glue | 5e | 400 |
Vicious Weapon | 5e | 400 |
Potion of Superior Healing | 5e | 500 |
Dust of Sneezing and Choking | 5e | 500 |
Ammunition +3(ea) | 5e | 500 |
Golden Lion(ea) | 5e | 500 |
Helm of Comprehending Languages | 5e | 600 |
Oil of Slipperiness | 5e | 600 |
Adamantine Armor | 5e | 600 |
Mithral Armor | 5e | 700 |
Arrow of Slaying(ea) | 5e | 700 |
Elemental Gem | 5e | 800 |
Necklace of Fireballs(Three beads) | 5e | 800 |
Trident of Fish Command | 5e | 800 |
Driftglobe | 5e | 800 |
Spell Scroll Level 5 | 5e | 800 |
Bead of Force | 5e | 900 |
Ioun Stone Protection | 5e | 1,000 |
+1 Shield | 5e | 1,000 |
Necklace of Adaptation | 5e | 1,000 |
Mariner’s Armor | 5e | 1,000 |
Javelin of Lightning | 5e | 1,000 |
Circlet of Blasting | 5e | 1,000 |
Spell Scroll Level 6 | 5e | 1,000 |
Wand of the War Mage +1 | 5e | 1,000 |
Ring of Warmth | 5e | 1,000 |
Ivory Goat(Traveling) | 5e | 1,000 |
Cap of Water Breathing | 5e | 1,000 |
Potion of Clairvoyance | 5e | 1,000 |
+1 Weapon | 5e | 1,000 |
Wand of Secrets | 5e | 1,000 |
Sword of Life-Stealing | 5e | 1,000 |
Eversmoking Bottle | 5e | 1,000 |
Quiver of Ehlonna | 5e | 1,000 |
Ioun Stone Sustenance | 5e | 1,000 |
+1 Armor | 5e | 1,000 |
Potion of Vitality | 5e | 1,200 |
Heward’s Handy Haversack | 5e | 2,000 |
Gloves of Swimming and Climbing | 5e | 2,000 |
Rope of Climbing | 5e | 2,000 |
Ring of Feather Falling | 5e | 2,000 |
Staff of the Python | 5e | 2,000 |
Sending Stones | 5e | 2,000 |
Saddle of the Cavalier | 5e | 2,000 |
Frost Brand | 5e | 2,000 |
Ioun Stone Absorption | 5e | 2,000 |
Boots of Elvenkind | 5e | 2,000 |
Eyes of Minute Seeing | 5e | 2,000 |
Spell Scroll Level 7 | 5e | 2,000 |
Ioun Stone Agility | 5e | 2,000 |
Ioun Stone Fortitude | 5e | 2,000 |
Ring of Swimming | 5e | 2,000 |
Sword of Wounding | 5e | 2,000 |
Staff of the Adder | 5e | 2,000 |
Prayer Bead – Bless | 5e | 2,000 |
Ring of Water Walking | 5e | 2,000 |
Chime of Opening | 5e | 2,000 |
Bracers of Archery | 5e | 2,000 |
Prayer Bead – Smiting | 5e | 2,000 |
Wind Fan | 5e | 2,000 |
Horseshoes of a Zephyr | 5e | 2,000 |
Pipes of the Sewers | 5e | 2,000 |
Goggles of Night | 5e | 2,000 |
Wand of Magic Detection | 5e | 2,000 |
Necklace of Fireballs(Four beads) | 5e | 2,000 |
Sword of Sharpness | 5e | 2,000 |
Potion of Supreme Healing | 5e | 2,000 |
Oil of Etherealness | 5e | 2,000 |
Dancing Sword | 5e | 2,000 |
Glamoured Studded Leather | 5e | 2,000 |
Eyes of Charming | 5e | 3,000 |
Elven Chain | 5e | 3,000 |
Potion of Invulnerability | 5e | 3,000 |
Necklace of Fireballs(Five beads) | 5e | 3,000 |
Ring of Protection | 5e | 3,000 |
Oathbow | 5e | 3,000 |
Oil of Sharpness | 5e | 3,000 |
Onyx Dog | 5e | 3,000 |
Medallion of Thoughts | 5e | 3,000 |
Ioun Stone Regeneration | 5e | 3,000 |
Dimensional Shackles | 5e | 3,000 |
Quaal’s Feather Token Swan Boat | 5e | 3,000 |
Dagger of Venom | 5e | 3,000 |
Eyes of the Eagle | 5e | 3,000 |
Staff of Withering | 5e | 3,000 |
Quaal’s Feather Token Bird | 5e | 3,000 |
Ring of Jumping | 5e | 3,000 |
Gloves of Missile Snaring | 5e | 3,000 |
Ioun Stone Insight | 5e | 3,000 |
Ioun Stone Intellect | 5e | 3,000 |
Ioun Stone Leadership | 5e | 3,000 |
Ioun Stone Strength | 5e | 3,000 |
Periapt of Health | 5e | 4,000 |
Spell Scroll Level 8 | 5e | 4,000 |
Boots of Striding and Springing | 5e | 4,000 |
Ring of the Ram | 5e | 4,000 |
Flame Tongue | 5e | 4,000 |
Wings of Flying | 5e | 4,000 |
Wand of the War Mage +2 | 5e | 4,000 |
Luckstone | 5e | 4,000 |
Lantern of Revealing | 5e | 4,000 |
Wand of Enemy Detection | 5e | 4,000 |
Immovable Rod | 5e | 4,000 |
Dragon Scale Mail | 5e | 4,000 |
Boots of Speed | 5e | 4,000 |
Cloak of Protection | 5e | 4,000 |
Armor of Resistance | 5e | 5,000 |
Arrow-Catching Shield | 5e | 5,000 |
Alchemy Jug | 5e | 5,000 |
Pearl of Power | 5e | 5,000 |
Silver Raven | 5e | 5,000 |
Slippers of Spider Climbing | 5e | 5,000 |
Cloak of the Manta Ray | 5e | 5,000 |
Periapt of Proof Against Poison | 5e | 5,000 |
Ioun Stone Reserve | 5e | 5,000 |
Ring of Evasion | 5e | 5,000 |
Cloak of the Bat | 5e | 5,000 |
Rope of Entanglement | 5e | 5,000 |
+2 Weapon | 5e | 5,000 |
Cloak of Elvenkind | 5e | 5,000 |
Cloak of Arachnida | 5e | 5,000 |
Tentacle Rod | 5e | 5,000 |
Periapt of Wound Closure | 5e | 5,000 |
Ring of Animal Influence | 5e | 5,000 |
Iron Bands of Bilarro | 5e | 5,000 |
Shield of Missile Attraction | 5e | 5,000 |
Boots of Levitation | 5e | 5,000 |
Bag of Holding | 5e | 5,000 |
Prayer Bead – Curing | 5e | 5,000 |
Marble Elephant | 5e | 6,000 |
Amulet of Health | 5e | 6,000 |
+2 Armor | 5e | 6,000 |
Necklace of Fireballs(Six beads) | 5e | 6,000 |
Bronze Griffon | 5e | 6,000 |
Wand of Magic Missiles | 5e | 6,000 |
Deck of Illusions | 5e | 6,000 |
Hat of Disguise | 5e | 6,000 |
Scimitar of Speed | 5e | 6,000 |
Horseshoes of Speed | 5e | 6,000 |
Ring of Resistance | 5e | 6,000 |
Gem of Brightness | 5e | 6,000 |
Gloves of Thievery | 5e | 6,000 |
Animated Shield | 5e | 6,000 |
Censer of Controlling Air Elementals | 5e | 7,000 |
Cape of the Mountebank | 5e | 7,000 |
Wand of Web | 5e | 7,000 |
Nine Lives Stealer(Fully Charged) | 5e | 7,000 |
Mace of Disruption | 5e | 7,000 |
Headband of Intellect | 5e | 7,000 |
Robe of Scintillating Colors | 5e | 7,000 |
Dragon Slayer | 5e | 7,000 |
Silver Horn of Valhalla | 5e | 7,000 |
+2 Shield | 5e | 7,000 |
Ring of X-Ray Vision | 5e | 7,000 |
Pipes of Haunting | 5e | 7,000 |
Bracers of Defense | 5e | 7,000 |
Belt of Dwarvenkind | 5e | 7,000 |
Broom of Flying | 5e | 7,000 |
Ebony Fly | 5e | 7,000 |
Serpentine Owl | 5e | 8,000 |
Giant Slayer | 5e | 8,000 |
Brass Horn of Valhalla | 5e | 8,000 |
Bowl of Commanding Water Elementals | 5e | 8,000 |
Brazier of Commanding Fire Elementals | 5e | 8,000 |
Mace of Smiting | 5e | 8,000 |
Stone of Controlling Earth Elementals | 5e | 8,000 |
Brooch of Shielding | 5e | 8,000 |
Dwarven Plate | 5e | 9,000 |
Portable Hole | 5e | 9,000 |
Winged Boots | 5e | 9,000 |
Mace of Terror | 5e | 9,000 |
Gauntlets of Ogre Power | 5e | 9,000 |
Helm of Telepathy | 5e | 10,000 |
Mirror of Life Trapping | 5e | 10,000 |
Dwarven Thrower | 5e | 10,000 |
Cube of Force | 5e | 10,000 |
Staff of Fire | 5e | 10,000 |
Rod of the Pact Keeper +2 | 5e | 10,000 |
+3 Weapon | 5e | 10,000 |
Sphere of Annihilation | 5e | 10,000 |
Ioun Stone Mastery | 5e | 10,000 |
Ring of Shooting Stars | 5e | 10,000 |
Staff of Healing | 5e | 10,000 |
Ring of Regeneration | 5e | 10,000 |
Carpet of Flying | 5e | 10,000 |
Ring of Fire Elemental Command | 5e | 10,000 |
Sun Blade | 5e | 10,000 |
Wand of Binding | 5e | 10,000 |
Potion of Longevity | 5e | 10,000 |
Wand of Fear | 5e | 10,000 |
Apparatus of Kwalish | 5e | 10,000 |
Boots of the Winterlands | 5e | 10,000 |
Staff of Charming | 5e | 10,000 |
Folding Boat | 5e | 10,000 |
Ring of Invisibility | 5e | 10,000 |
Spell Scroll Level 9 | 5e | 10,000 |
Bronze Horn of Valhalla | 5e | 10,000 |
Ioun Stone Awareness | 5e | 10,000 |
Rod of the Pact Keeper +1 | 5e | 10,000 |
Staff of Thunder and Lightning | 5e | 10,000 |
Staff of Striking | 5e | 20,000 |
Ring of Spell Storing | 5e | 20,000 |
Vorpal Sword | 5e | 20,000 |
Rod of Alertness | 5e | 20,000 |
+3 Shield | 5e | 20,000 |
Defender | 5e | 20,000 |
Ring of Water Elemental Command | 5e | 20,000 |
Ivory Goat(Terror) | 5e | 20,000 |
Instrument of the Bards – Canaith Mandolin | 5e | 20,000 |
Talisman of the Sphere | 5e | 20,000 |
Efreeti Chain | 5e | 20,000 |
Amulet of Proof Against Detection and Location | 5e | 20,000 |
Ring of Mind Shielding | 5e | 20,000 |
Iron Horn of Valhalla | 5e | 20,000 |
Hammer of Thunderbolts | 5e | 20,000 |
Staff of Swarming Insects | 5e | 20,000 |
Sentinel Shield | 5e | 20,000 |
Wand of Paralysis | 5e | 20,000 |
Rod of Rulership | 5e | 20,000 |
Armor of Invulnerability | 5e | 20,000 |
Wand of the War Mage +3 | 5e | 20,000 |
Robe of Eyes | 5e | 20,000 |
Ring of Free Action | 5e | 20,000 |
Ioun Stone Greater Absorption | 5e | 20,000 |
Scarab of Protection | 5e | 30,000 |
Instrument of the Bards – Cli Lyre | 5e | 30,000 |
Gem of Seeing | 5e | 30,000 |
Wand of Polymorph | 5e | 30,000 |
Prayer Bead – Favor | 5e | 30,000 |
Ring of Earth Elemental Command | 5e | 30,000 |
Instrument of the Bards – Doss Lute | 5e | 30,000 |
Ring of Spell Turning | 5e | 30,000 |
Rod of the Pact Keeper +2 | 5e | 30,000 |
Rod of Lordly Might | 5e | 30,000 |
Mantle of Spell Resistance | 5e | 30,000 |
Instrument of the Bards – Mac-Fuirmidh Cittern | 5e | 30,000 |
Instrument of the Bards – Fochulan Bandlore | 5e | 30,000 |
Staff of Frost | 5e | 30,000 |
+3 Armor | 5e | 30,000 |
Cubic Gate | 5e | 40,000 |
Crystal Ball | 5e | 40,000 |
Rod of Absorption | 5e | 40,000 |
Staff of the Woodlands | 5e | 40,000 |
Ring of Air Elemental Command | 5e | 40,000 |
Sword of Answering | 5e | 40,000 |
Robe of the Archmagi | 5e | 40,000 |
Wand of Lightning Bolts | 5e | 40,000 |
Wand of Fireballs | 5e | 40,000 |
Weapon of Warning | 5e | 50,000 |
Plate Armor of Etherealness | 5e | 50,000 |
Talisman of Ultimate Evil | 5e | 50,000 |
Talisman of Pure Good | 5e | 60,000 |
Cloak of Displacement | 5e | 60,000 |
Spellguard Shield | 5e | 60,000 |
Robe of Stars | 5e | 70,000 |
Helm of Teleportation | 5e | 70,000 |
Rod of Security | 5e | 70,000 |
Staff of Power | 5e | 70,000 |
Daern’s Instant Fortress | 5e | 80,000 |
Ring of Telekinesis | 5e | 80,000 |
Cloak of Invisibility | 5e | 90,000 |
Instrument of the Bards – Ollamh Harp | 5e | 110,000 |
Obsidian Steed | 5e | 110,000 |
Decanter of Endless Water | 5e | 110,000 |
Prayer Bead – Wind Walking | 5e | 120,000 |
Instrument of the Bards – Anstruth Harp | 5e | 130,000 |
Prayer Bead – Summons | 5e | 140,000 |
Amulet of the Planes | 5e | 180,000 |
Holy Avenger | 5e | 190,000 |