Polearm Master 5e in dnd
In the fantasy role-playing game Dungeons & Dragons (D&D), the Polearm Master feat is a character option that allows a character to become proficient in using polearms, a type of weapon that consists of a long shaft with a blade or other striking head attached to one end. The Polearm Master feat is available in the 5th edition of D&D (also known as D&D 5e).
Here are the statistical details for the Polearm Master feat:
- Prerequisite: Proficiency with polearms
- You gain the following benefits while you are wielding a glaive, halberd, pike, or quarterstaff:
- When you take the Attack action and attack with only a glaive, halberd, pike, or quarterstaff, you can use a bonus action to make a melee attack with the opposite end of the weapon. The attack uses the same ability modifier as the primary attack. The weapon’s damage dice for this attack are 1d4 for a quarterstaff and 1d6 for a glaive, halberd, or pike.
- When you use a glaive, halberd, pike, or quarterstaff to make a melee attack, you gain a +1 bonus to the attack and damage rolls.
Who can use Polearm Master Feat?
To use the Polearm Master feat, a character must meet the following requirement:
- Proficiency with polearms: The character must have proficiency with polearms in order to use the Polearm Master feat. This means that the character has received training in using polearms and is able to wield them effectively.
Any character who meets the above requirement and has access to the Polearm Master feat can choose to take it. In D&D 5e, characters can choose a feat when they reach certain levels in their class or when they have gained a certain number of ability score increases. Some classes and backgrounds also grant access to certain feats as part of their class or background features.