Tortle 5e is the best race of Paladin in d&d
In dnd 5e, Tortle may be one of the best races in Paladin: The default build for a Paladin is to use STR. Without needing to pump DEX for AC, this dramatically reduces the Paladin’s multi-ability dependency. A Tortle Paladin can comfortably increase their CHA for spellcasting while still having a respectable 17 AC (19 with a shield) right from the start.
Best Race for Paladin 5e dnd
There are four types of races for a paladin. Some mix with one another.
1. These are strength-based paladins. They have polearm builds, heavy armor, and the greatswords that can destroy your mother people. That is where having one of the stronger strength races is a priority: variant Humans and Centaurs, Goliaths and Bugbears, Half-Orcs, Minotaurs, and Centaurs.
2. Dexadins are Dex-based paladins. You have many options when it comes to this build, including some of the most powerful. A few Elf subraces with Charisma are very strong, such as the Mark of Shadow and Mark of hospitality Halfling, Marks of Passage Human, Feral Tieflings.
3. This can blend in with the Charisma-focused paladins as many passive paladin features work off it. However, you can max it and multiclass with hexblade Warlock, blaster-focused warlocks, bards, or sorcerers. You can also take the divine warrior fighting mode (UA) to become pure and gain cantrips that scale with your Charisma. That refers to races that add +2 to your Charisma.
4. The last category includes niche races, which depend on your archetype. Any race with an additional fear effect, such as Aasimar and Dragonborn, will be a favorite of Conquest Paladins (they have the feat). Grappling builds may enjoy the Simic Hybrid or Centaurs or any other flying races that give you skills or bonuses for athletics. You can also create a full tank with enough health that you make a barbarian blush or moon druid blush and make extensive use of all the spells and features that allow you to take damage for your friends.
Decide what type of Paladin you want to play. You can mix and match paladin playstyles.
Dragonborn & Half-elf | Do they include the best races for Paladin?
With bonuses to STR, CHA, and other abilities, Dragonborns make excellent paladins.
Half-Elves can be interesting too. You can take the traditional paladin route to get a bonus to CHA and STR and CON. Depending on the type of weapon you choose, you can focus on CHA by taking one to three levels in hexblade. A three-level dip in Hexblade allows you to use a heavy weapon with CHA. If you take Elven Accuracy, you have a great build to fish for crits to pump smites.
Tieflings and Aasimar have racial casting and bonus to CHA. That makes them excellent choices and can be used to tie your Paladin in a story of redemption. It doesn’t matter if it seems cliché. If you accept it and play well, it can make for a great RP adventure.
Exciting options include Yuan-Ti, Tabaxi, and Half-Orc.
Ability scores
Suitable for any D&D character class
These are races in 5E D&D with flexible ability score adjustments that make these good for any D&D character class.
- Half-elf — +2 Charisma and a +1 to any other two ability scores
- Human (standard) — +1 to every ability score
- Human (variant) — two +1s any two ability scores and the choice of skill and a feat.
Strength or Tank based Paladin builds
These are all races with an ability score bonus to both Strength and Charisma.
- Aasimar — +2 Charisma, the scourge subrace gets +1 Constitution, the fallen subrace gets +1 Strength.
- Dragonborn 5e — +1 Charisma and +2 Strength
- Tiefling (Zariel variant) — +2 Charisma and +1 Strength
- Triton — +1 Strength, +1 Constitution, and +1 Charisma
- Warforged — juggernaught subrace gets+1 Constitution and +2 Strength, envoy subrace gets +1 Constitution and +1 to any two ability scores
Interesting unorthodox Paladin builds
All of these races match up in Strength or Charisma, but not both.
- Kalashtar — +1 Charisma, +1 Wisdom, and +1 to any ability score
- Tielfling — +2 Charisma, +1 Intelligence [NERDITOR’S NOTE: My first 5E D&D character was a tiefling paladin — tons of fun!]
- Warforged (juggernaught subrace) — +1 Constitution and +2 Strength
- Half-orc –+2 Strength and +1 Constitution
Dexterity-based Paladin builds
This group of races gets a bonus to both Dexterity and Charisma.
- Elf (drow subrace) — +1 Charisma and +2 Dexterity
- Halfling (lightfoot Subrace) — +1 Charisma and +2 Dexterity
- Tabaxi 5e — +1 Charisma and +2 Dexterity
Paladin D&D race traits
These races have specific racial features lending themselves to being tanky holy warriors.
- Aasimar 5e — Healing Hands: Adding extra healing complements the Paladin’s ability to heal through spells and Lay on Hands in dnd 5e.
- Kalashtar — Dual Mind: That makes their mind as tanky as their bodies
- Half-orc 5e — Savage Critical and Relentless Endurance: These two abilities make a melee attack.
- Human (variant) — Feat: It allows you to focus on whatever part of being a paladin you want
- Halfling — Lucky feat: Standing in the thick of combat gives a lot of chances to reroll those 1’s
- Tieflings — Hellish Rebuke 5e or Smite Spells (branding smite and searing smite): Both abilities are essential for a tank — having access to extra smites super beneficial for a paladin.
Why Tortle 5e is the best race for Paladin?
While many tortles see a simple life as a way to live, others may call it a life of adventure. Although turtles are often born close to sandy beaches, they soon become nomad survivalists who love to explore the wilderness and experience all its wonders once they can walk independently. They also make new friends.
Tortle paladin 5e Features
Source: The Tortle Package
- Ability score increases. Your Strength score goes up by 2, and your Wisdom score goes up by 1.
- Age: After birth, young turtles crawl for several weeks before learning to walk independently. They live on average 50 years and reach adulthood at the age of 15.
- Alignment: Tortles are known for their orderly and ritualistic lifestyles. As they age, they develop routines and habits that make them more organized. Most are lawful goods. Some people can be selfish or greedy and tend to be evil, but it is not common for tortles to abandon order in favor of chaos.
- Size: Adult Tortle adults are 5-6 feet tall and weigh on average 450 pounds. They account for about one-third of their weight in shells. Your size is Medium.
- Speed. Your walking speed base is 30 feet.
- Claws. You can use your claws to make unarmed strikes. You can hit them with slashing damage equal to 1d4 + Your Strength modifier. That is in addition to the average bludgeoning damage for unarmed strikes.
- Take a deep breath. Your breath can be held for up to an hour. Although turtles aren’t naturally swimmers, they can stay underwater for a while before coming up for air.
- Natural ArmorYour shell and body shape make you unsuitable for wearing armor. Although your shell offers protection, it also gives you a base AC score of 17. (Your Dexterity modifier does not affect this number). While wearing armor does not provide any benefit, shields can give you the shield’s bonus.
- Shell Defense: As an action, you can withdraw from your shell. You gain an AC bonus of +4 and an advantage on Constitution and Strength saving throws while you wait to emerge. You are prone while in your shell. Your speed can’t increase, and you have a disadvantage on Dexterity savings throws.
- Survival is instinct: You can become proficient in the Survival skill. Tortles possess finely honed survival instincts.
- LanguagesYou can read, speak, and write Common and Aquan.
Tortle 5e ticks all the criteria of relevant ability score modifiers, racial traits, and thematic elements. For a Tortle Paladin, we see Charisma as the prime ability score, followed by strength. We also include a Charisma- and Dexterity-based build as well. Finally, the concept of the unorthodox character build doesn’t worry about ability score placement as heavily. What is your best race for Paladin 5e?
Tortle 5e is the best race of Paladin in d&d
In dnd 5e, Tortle may be one of the best races in Paladin: The default build for a Paladin is to use STR. Without needing to pump DEX for AC, this dramatically reduces the Paladin’s multi-ability dependency. A Tortle Paladin can comfortably increase their CHA for spellcasting while still having a respectable 17 AC (19 with a shield) right from the start.
Best Race for Paladin 5e dnd
There are four types of races for a paladin. Some mix with one another.
1. These are strength-based paladins. They have polearm builds, heavy armor, and the greatswords that can destroy your mother people. That is where having one of the stronger strength races is a priority: variant Humans and Centaurs, Goliaths and Bugbears, Half-Orcs, Minotaurs, and Centaurs.
2. Dexadins are Dex-based paladins. You have many options when it comes to this build, including some of the most powerful. A few Elf subraces with Charisma are very strong, such as the Mark of Shadow and Mark of hospitality Halfling, Marks of Passage Human, Feral Tieflings.
3. This can blend in with the Charisma-focused paladins as many passive paladin features work off it. However, you can max it and multiclass with hexblade Warlock, blaster-focused warlocks, bards, or sorcerers. You can also take the divine warrior fighting mode (UA) to become pure and gain cantrips that scale with your Charisma. That refers to races that add +2 to your Charisma.
4. The last category includes niche races, which depend on your archetype. Any race with an additional fear effect, such as Aasimar and Dragonborn, will be a favorite of Conquest Paladins (they have the feat). Grappling builds may enjoy the Simic Hybrid or Centaurs or any other flying races that give you skills or bonuses for athletics. You can also create a full tank with enough health that you make a barbarian blush or moon druid blush and make extensive use of all the spells and features that allow you to take damage for your friends.
Decide what type of Paladin you want to play. You can mix and match paladin playstyles.
Dragonborn & Half-elf | Do they include the best races for Paladin?
With bonuses to STR, CHA, and other abilities, Dragonborns make excellent paladins.
Half-Elves can be interesting too. You can take the traditional paladin route to get a bonus to CHA and STR and CON. Depending on the type of weapon you choose, you can focus on CHA by taking one to three levels in hexblade. A three-level dip in Hexblade allows you to use a heavy weapon with CHA. If you take Elven Accuracy, you have a great build to fish for crits to pump smites.
Tieflings and Aasimar have racial casting and bonus to CHA. That makes them excellent choices and can be used to tie your Paladin in a story of redemption. It doesn’t matter if it seems cliché. If you accept it and play well, it can make for a great RP adventure.
Exciting options include Yuan-Ti, Tabaxi, and Half-Orc.
Ability scores
Suitable for any D&D character class
These are races in 5E D&D with flexible ability score adjustments that make these good for any D&D character class.
- Half-elf — +2 Charisma and a +1 to any other two ability scores
- Human (standard) — +1 to every ability score
- Human (variant) — two +1s any two ability scores and the choice of skill and a feat.
Strength or Tank based Paladin builds
These are all races with an ability score bonus to both Strength and Charisma.
- Aasimar — +2 Charisma, the scourge subrace gets +1 Constitution, the fallen subrace gets +1 Strength.
- Dragonborn 5e — +1 Charisma and +2 Strength
- Tiefling (Zariel variant) — +2 Charisma and +1 Strength
- Triton — +1 Strength, +1 Constitution, and +1 Charisma
- Warforged — juggernaught subrace gets+1 Constitution and +2 Strength, envoy subrace gets +1 Constitution and +1 to any two ability scores
Interesting unorthodox Paladin builds
All of these races match up in Strength or Charisma, but not both.
- Kalashtar — +1 Charisma, +1 Wisdom, and +1 to any ability score
- Tielfling — +2 Charisma, +1 Intelligence [NERDITOR’S NOTE: My first 5E D&D character was a tiefling paladin — tons of fun!]
- Warforged (juggernaught subrace) — +1 Constitution and +2 Strength
- Half-orc –+2 Strength and +1 Constitution
Dexterity-based Paladin builds
This group of races gets a bonus to both Dexterity and Charisma.
- Elf (drow subrace) — +1 Charisma and +2 Dexterity
- Halfling (lightfoot Subrace) — +1 Charisma and +2 Dexterity
- Tabaxi 5e — +1 Charisma and +2 Dexterity
Paladin D&D race traits
These races have specific racial features lending themselves to being tanky holy warriors.
- Aasimar 5e — Healing Hands: Adding extra healing complements the Paladin’s ability to heal through spells and Lay on Hands in dnd 5e.
- Kalashtar — Dual Mind: That makes their mind as tanky as their bodies
- Half-orc 5e — Savage Critical and Relentless Endurance: These two abilities make a melee attack.
- Human (variant) — Feat: It allows you to focus on whatever part of being a paladin you want
- Halfling — Lucky feat: Standing in the thick of combat gives a lot of chances to reroll those 1’s
- Tieflings — Hellish Rebuke 5e or Smite Spells (branding smite and searing smite): Both abilities are essential for a tank — having access to extra smites super beneficial for a paladin.
Why Tortle 5e is the best race for Paladin?
While many tortles see a simple life as a way to live, others may call it a life of adventure. Although turtles are often born close to sandy beaches, they soon become nomad survivalists who love to explore the wilderness and experience all its wonders once they can walk independently. They also make new friends.
Tortle paladin 5e Features
Source: The Tortle Package
- Ability score increases. Your Strength score goes up by 2, and your Wisdom score goes up by 1.
- Age: After birth, young turtles crawl for several weeks before learning to walk independently. They live on average 50 years and reach adulthood at the age of 15.
- Alignment: Tortles are known for their orderly and ritualistic lifestyles. As they age, they develop routines and habits that make them more organized. Most are lawful goods. Some people can be selfish or greedy and tend to be evil, but it is not common for tortles to abandon order in favor of chaos.
- Size: Adult Tortle adults are 5-6 feet tall and weigh on average 450 pounds. They account for about one-third of their weight in shells. Your size is Medium.
- Speed. Your walking speed base is 30 feet.
- Claws. You can use your claws to make unarmed strikes. You can hit them with slashing damage equal to 1d4 + Your Strength modifier. That is in addition to the average bludgeoning damage for unarmed strikes.
- Take a deep breath. Your breath can be held for up to an hour. Although turtles aren’t naturally swimmers, they can stay underwater for a while before coming up for air.
- Natural ArmorYour shell and body shape make you unsuitable for wearing armor. Although your shell offers protection, it also gives you a base AC score of 17. (Your Dexterity modifier does not affect this number). While wearing armor does not provide any benefit, shields can give you the shield’s bonus.
- Shell Defense: As an action, you can withdraw from your shell. You gain an AC bonus of +4 and an advantage on Constitution and Strength saving throws while you wait to emerge. You are prone while in your shell. Your speed can’t increase, and you have a disadvantage on Dexterity savings throws.
- Survival is instinct: You can become proficient in the Survival skill. Tortles possess finely honed survival instincts.
- LanguagesYou can read, speak, and write Common and Aquan.
Tortle 5e ticks all the criteria of relevant ability score modifiers, racial traits, and thematic elements. For a Tortle Paladin, we see Charisma as the prime ability score, followed by strength. We also include a Charisma- and Dexterity-based build as well. Finally, the concept of the unorthodox character build doesn’t worry about ability score placement as heavily. What is your best race for Paladin 5e?